FOR HONOR (2017) - Ubisoft
Art Director : Christian Diaz I Producer : Stephane Cardin
This gallery is a selection of the production work for new IP For Honor from Ubisoft Montreal done in between 2014 to 2016. I was in charge of creating and defining the concept and the look of the environments, biomes and the world of the game. Images here demonstrate wide range of works from early ideation stage, pre-production type of mood piece to more grounded and finished concept aiming for the final look of the game. After these overall conception, my contribution to the project was to design and define the architectures and set dressing props of Knight, Samurai & Viking factions while respecting many aspects of game play requirements yet focusing on aesthetically fulfilling the Art Direction. Awarded : Gamescom 2016 - Best PC Game
Featured on "The art of For Honor" cover story on ImagineFX Issue 141 & online work feature on www.iamag.co - Art of For Honor - Featured 2017
(All images are used with permission and Copyright © Ubisoft Entertainment)
Interview Featured in ImaginFX(Dec 2016) : ‘The Art of For Honor’